ai:modules:controller:camera
Ai Modules
Camera (Controller)
section | Controller |
---|---|
short description | all-in-one module to set the parameters when using a Camera (GL) |
licence level | Miami |
ports | Cam [multipurpose] – output of all essential data to control a camera |
Time [control/numeric] – Keyframe Time input | |
Fov [control/numeric] – input the field of view value | |
Aspect [control/numeric] – input the aspect ratio value | |
Path [gl/render] – output, to connect to a render path | |
Position [control/vector] – output, the camera position | |
parameter | Forward [input/text] – key for moving the camera forwards |
Backward [input/text] – key for moving the camera backwards | |
Left [input/text] – key for moving the camera left | |
Right [input/text] – key for moving the camera right | |
Up [input/text] – key for moving the camera up | |
Down [input/text] – key for moving the camera down | |
Speed [knob/rotary fader] | |
Stop [knob/rotary fader] | |
KFrame [dropdown select] | |
Edit [pushbutton] – edit the current keyframe | |
Add [pushbutton] – add a keyframe | |
Del [pushbutton] – delete a keyframe | |
Near [input/numeric] | |
Far [input/numeric] | |
Skins | [Default], KeyFrames |
Manual
ai/modules/controller/camera.txt · Last modified: 2018/10/28 17:58 by icke_siegen