ai:modules:gl:camera
Table of Contents
Ai Modules
Camera (GL)
section | GL |
---|---|
short description | renders the input from the point of view which is set by the camera input |
licence level | Bondi |
ports | Input [gl/render] |
Output [gl/render] | |
Eye Pos [control] | |
Look At [control] | |
Side [control] | |
Cam [multipurpose] – connect to a camera controller | |
parameter | Near [input/numeric] |
Far [input/numeric] | |
ZTest [togglebutton] | |
skins | [Default], EyeTarget |
used in example
Manual
ai/modules/gl/camera.txt · Last modified: 2018/10/28 14:27 by 127.0.0.1