ai:modules:import:3dmorphmodel
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Table of Contents
Ai Modules
3D Morph Model
section | Import |
---|---|
short description | lets you import 3D models, position/scale/rotate/texture them, and morph between them |
licence level | Miami |
ports | Output [GL/render] |
Morph Control [control/numeric] | |
Texture [texture] | |
X/Y/Z Position [control/numeric] - adjust the position of the model in 3D space | |
X/Y/Z Scale [control/numeric] - adjust the scaling of the model | |
X/Y/Z Rotation [control/numeric] - adjust the rotation of the model in 3D space | |
parameter | Use Display List [togglebutton] - tbd. |
Auto Center [togglebutton] - tbd. | |
Wireframe [togglebutton] - whether to show the model as wireframe, or with solid texture | |
Load [button] - opens a file browser, to select the model to load. Only .3ds files can be loaded. | |
X/Y/Z Position [text/numeric] - display/enter the position value | |
X/Y/Z Scale [text/numeric] - display/enter the scale value | |
X/Y/Z Rotation [text/numeric] - display/enter the rotation value | |
skins | Original, Compact, Newports (initially the Original skin is shown, however Load Default Skin loads Newports) |
used in example
Manual
text from manual
picture_from_manual
ai/modules/import/3dmorphmodel.1540136993.txt.gz · Last modified: 2018/10/21 15:49 (external edit)