Example
by: | Kim Wida, Feb 2018 |
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published: | http://forum.avolites.com/viewtopic.php?f=20&t=5578 |
description: | two macros: one changes two palettes in blind mode, the other shifts a number of palettes in pairs. |
remarks: | slightly corrected by Sebastian Beutel |
This is related to ColourChaseChanger (V2).
<?xml version="1.0" encoding="utf-8"?> <avolites.macros> <!-- Note the different numbering: - "Location=Positions,1,68" is 1-based. 'Positions,1,68' refers to the 68th item on page 1 of the Positions window - ("Positions",0,69) [0-based] refers to to item 70 on page 1 of the Positions window - ("Positions", 89) [0-based] refers to item in slot 90 of the current page of the Positions window --> <macro id="UpTwoColorChange" name="Up Two Change"> <!-- This replaces palette 1,71 with 1,69 and 1,72 with 1,70. --> <sequence> <step>ActionScript.SetProperty.Boolean("Programmer.BlindActive", true)</step> <!-- go blind --> <step>Programmer.SetBlindMode(false, 0)</step> <step>Attribute.Mask.IncludeAll("Palette")</step> <!-- ??? --> <step>Group.RecallGroupNumeric(17)</step> <!-- recall group #17 --> <step>Palette.ApplyPalette("Location=Positions,1,69", false)</step> <!-- set to palette Pos 1,69 --> <step>ActionScript.SetProperty("Palette.CurrentPaletteHandle", handle:"Location=Positions,1,71")</step> <step>Palette.StoreCurrentPaletteReplace()</step> <!-- store as palette 1,71 --> <step>Programmer.Editor.Clear(Attribute.Mask.Clear.Value, Programmer.Editor.Fixtures.Clear.Presets, false, Expert.ClearMenu.FadeTime)</step> <!-- clear --> <step>Group.RecallGroupNumeric(17)</step> <!-- recall group #17 --> <step>Palette.ApplyPalette("Location=Positions,1,70", false)</step> <!-- set to palette Pos 1,70 --> <step>ActionScript.SetProperty("Palette.CurrentPaletteHandle", handle:"Location=Positions,1,72")</step> <step>Palette.StoreCurrentPaletteReplace()</step> <!-- store as palette 1,72 --> <step>Programmer.Editor.Clear(Attribute.Mask.Clear.Value, Programmer.Editor.Fixtures.Clear.Presets, false, Expert.ClearMenu.FadeTime)</step> <!-- clear --> <step>ActionScript.SetProperty.Boolean("Programmer.BlindActive", false)</step> <!-- exit blind --> <step>Programmer.SetBlindMode(false, 0)</step> </sequence> </macro> <macro id="UpChaseMove" name="Up Chase Move"> <!-- This shifts palettes 1,61~70 in pairs. --> <sequence> <step>Handles.SetSourceHandleFromHandle(Handles.GetHandle("Positions",0,69))</step> <step>ActionScript.SetProperty.Enum("Handles.OperationMode", "move")</step> <step>Handles.CopyDestination("Positions", 89)</step> <step>Handles.ClearSelection()</step> <step>Handles.SetSourceHandleFromHandle(Handles.GetHandle("Positions",0,68))</step> <step>ActionScript.SetProperty.Enum("Handles.OperationMode", "move")</step> <step>Handles.CopyDestination("Positions", 88)</step> <step>Handles.ClearSelection()</step> <!-- add more pairs to shift palettes here, see full file --> </sequence> </macro> </avolites.macros>
This explains the functional steps within the sequence. For all the other XML details please refer to Formats and syntax
The multiple steps are briefly explained inline. It is best understood wirht e applications hints below:
Up Chase Move
cycles through these palettes in pairs, in a way that palette #68 always contains a 'foreground' palette and #69 is always the corresponding 'background' palette. You may apply this macro multiple times. The funtions sued to move a paletted are similar to moving a chase handle.Up Two Change
toggles to blind, copies the contents from palette #68 to #71 and #69 to #72, and exits blind mode. This can be looked at in ColourChaseChanger (V2). ⇒ Jonas Nijs's ColourChaseChanger(v2) macro is very very useful. But it's a little uncomfortable to use in busking show, becuase it need some step to copy palettes. So I made a macro which circulate 8 palettes with one button. If you wan to circulate 10 or more, you can edit it.
Note the different numbering: