Example
| by: | Alex del Bondio, April 2019 |
|---|---|
| published: | here |
| description: | change Capture render settings via macro |
| remarks: |
Remarks
<?xml version="1.0" encoding="utf-8"?> <avolites.macros> <!-- CaptureRenderingSettings, Alex del Bondio - April 2019 --> <macro id="adb.Macros.Capture.qualhigh" name="Capture High Quality"> <active binding="{propertyLink id='Visualiser.Capture.CaptureRenderingSettings' converter='Math.EnumAsStringEqualityConverter' converterParameter='High'}"/> <sequence> <step>ActionScript.SetProperty.Boolean("Visualiser.Capture.AutomaticQuality", false)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.BloomAmount", 0)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.AtmosphereContrast", 0.6)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.AtmosphereSpeed", 0.3)</step> <step>ActionScript.SetProperty.Boolean("Visualiser.Capture.SpillLighting", true)</step> <step>ActionScript.SetProperty.Enum("Visualiser.Capture.CaptureRenderingSettings", "High")</step> </sequence> </macro> <macro id="adb.Macros.Capture.qualmed" name="Capture Medium Quality"> <active binding="{propertyLink id='Visualiser.Capture.CaptureRenderingSettings' converter='Math.EnumAsStringEqualityConverter' converterParameter='Medium'}"/> <sequence> <step>ActionScript.SetProperty.Boolean("Visualiser.Capture.AutomaticQuality", false)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.BloomAmount", 0)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.AtmosphereContrast", 0.3)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.AtmosphereSpeed", 0.1)</step> <step>ActionScript.SetProperty.Boolean("Visualiser.Capture.SpillLighting", false)</step> <step>ActionScript.SetProperty.Enum("Visualiser.Capture.CaptureRenderingSettings", "Medium")</step> </sequence> </macro> <macro id="adb.Macros.Capture.quallow" name="Capture Low Quality"> <active binding="{propertyLink id='Visualiser.Capture.CaptureRenderingSettings' converter='Math.EnumAsStringEqualityConverter' converterParameter='Low'}"/> <sequence> <step>ActionScript.SetProperty.Boolean("Visualiser.Capture.AutomaticQuality", false)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.BloomAmount", 0)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.AtmosphereContrast", 0)</step> <step>ActionScript.SetProperty.Float("Visualiser.Capture.AtmosphereSpeed", 0)</step> <step>ActionScript.SetProperty.Boolean("Visualiser.Capture.SpillLighting", false)</step> <step>ActionScript.SetProperty.Enum("Visualiser.Capture.CaptureRenderingSettings", "Low")</step> </sequence> </macro> </avolites.macros>
This explains the functional steps within the sequence. For all the other XML details please refer to Formats and syntax
“Visualiser.Capture.AutomaticQuality”, false turns auto-quality offVisualiser.Capture.BloomAmount sets the Bloom AmountVisualiser.Capture.AtmosphereContrast sets Smoke VariationVisualiser.Capture.AtmosphereSpeed sets Smoke SpeedVisualiser.Capture.SpillLighting turns Spill Lighting on or offVisualiser.Capture.CaptureRenderingSettings sets the actual Rendering Settings Detail