personality:personality_types
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
personality:personality_types [2017/12/01 16:47] – created icke_siegen | personality:personality_types [2020/01/05 11:31] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 7: | Line 7: | ||
As those old consoles could only store and read data from a disk drive, these files came in a huge number of disks (for the youngsters: disks, or floppies, could hold only 720 kB of data - later versions could hold 1.44 MB). The file format is plain text, each disk needed to contain the shape file as well (which was named sg.dat back in those days). In order to create such files, there was no software except your text editor. Also worth knowing: each DMX mode of a fixture required its own personality file. | As those old consoles could only store and read data from a disk drive, these files came in a huge number of disks (for the youngsters: disks, or floppies, could hold only 720 kB of data - later versions could hold 1.44 MB). The file format is plain text, each disk needed to contain the shape file as well (which was named sg.dat back in those days). In order to create such files, there was no software except your text editor. Also worth knowing: each DMX mode of a fixture required its own personality file. | ||
- | There were other limitations back in those days, like: in the beginning, filenames were limited to 8 characters plus extension. The consoles had 10 attribute banks (could be flipped to a second page) and two wheels. Thus the maximum number of attributes per fixture was 40. Operating such a fixture wasn't that easy - but then, common fixtures rarely had more than a dozen attributes. The [[http:// | + | There were other limitations back in those days, like: in the beginning, filenames were limited to 8 characters plus extension. The consoles had 10 attribute banks (could be flipped to a second page) and two wheels. |
Another little twist came with the next generation Pearls which were equipped with some internal cache. You could load your preferred fixtures into this cache, and could patch from this cache instead from disk. But the cache could hold only so many personalities. Hence, you needed to carefully select the fixtures which you deemed important enough for your cache. There was - and still is - a little program available at Avolites to select and compress personalities for your cache: [[https:// | Another little twist came with the next generation Pearls which were equipped with some internal cache. You could load your preferred fixtures into this cache, and could patch from this cache instead from disk. But the cache could hold only so many personalities. Hence, you needed to carefully select the fixtures which you deemed important enough for your cache. There was - and still is - a little program available at Avolites to select and compress personalities for your cache: [[https:// | ||
Line 15: | Line 15: | ||
===== R96 for Sapphire 96 ===== | ===== R96 for Sapphire 96 ===== | ||
- | That's essentially related to R20 files - in fact, R96 were the older ones, and R20 files are a little extended and derived from R96. Hence, the aforementioned limitations applay to R95 files even more. | + | That's essentially related to R20 files - in fact, R96 were the older ones, and R20 files are a little extended and derived from R96. Hence, the aforementioned limitations applay to R96 files even more. |
===== R20 for Pearl 2008/2010 and Pearl Tiger ===== | ===== R20 for Pearl 2008/2010 and Pearl Tiger ===== | ||
- | Essentially these are exactly the same R20 files like for the older Pearls, see above. The only difference is the folger | + | Essentially these are exactly the same R20 files like for the older Pearls, see above. The only difference is the folder |
- | However, R20 files have survived until almost today, as they make the connection from Titan to the old classic visualiser. Please know that R20 files are nowadays made only on request. | + | However, R20 files have survived until almost today, as they make the connection from Titan to the old classic visualiser. |
===== D2 for the Diamond II/III ===== | ===== D2 for the Diamond II/III ===== | ||
Line 35: | Line 35: | ||
Many years ago the visualiser was a separate program - hence, the personalities were separate as well. And as their approach is different from the console personalities - those need to to tell the console how to display and control attributes, these tell the visualiser how to behave when receiving certain DMX values. However, vis files are textfiles and could be edited with a text editor. Also, together with the visualiser came a program called VisWiz - the Visualiser Extension File Creator, which could convert R20 files into vis files (again, some manual tweaking might be required). The best thing about the VisWiz is the manual, as this contains rather good descriptions of the required fixture definitions. | Many years ago the visualiser was a separate program - hence, the personalities were separate as well. And as their approach is different from the console personalities - those need to to tell the console how to display and control attributes, these tell the visualiser how to behave when receiving certain DMX values. However, vis files are textfiles and could be edited with a text editor. Also, together with the visualiser came a program called VisWiz - the Visualiser Extension File Creator, which could convert R20 files into vis files (again, some manual tweaking might be required). The best thing about the VisWiz is the manual, as this contains rather good descriptions of the required fixture definitions. | ||
- | As like as R20 files vis files are nowadays created only on request - you only need them if you need the old (pre Titan v10) visualiser. It is worth trying the '' | + | Vis files are no longer officially supported. |
+ | |||
+ | As the old visualiser is still interesting for some users, a detailed howto and some examples have been added here: | ||
+ | * [[personality: | ||
+ | * [[personality: | ||
===== d4 files for Titan ===== | ===== d4 files for Titan ===== |
personality/personality_types.1512146825.txt.gz · Last modified: 2017/12/01 16:47 (external edit)