personality:create_vis_from_d4
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personality:create_vis_from_d4 [2020/01/04 14:30] – [10. test] icke_siegen | personality:create_vis_from_d4 [2024/08/24 08:14] (current) – icke_siegen | ||
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===== - Identify the correct d4 file ===== | ===== - Identify the correct d4 file ===== | ||
- | We assume that a d4 personality for your fixture already exists. Luckily they usually have verbose file names - have a look in the personality folder (with the PC suite installed it is '' | + | We assume that a d4 personality for your fixture already exists. Luckily they usually have verbose file names - have a look in the personality folder (with the PC suite installed it is '' |
If you have found the correct d4 file copy it to '' | If you have found the correct d4 file copy it to '' | ||
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If there is no entry then you need to make one yourself: | If there is no entry then you need to make one yourself: | ||
- | * albeit max. 11 characters | + | * albeit max. 11 characters |
* no spaces, no special characters, no umlauts, no symbols - just characters and numbers | * no spaces, no special characters, no umlauts, no symbols - just characters and numbers | ||
* a good habit: | * a good habit: | ||
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Now, one by one, Personality Builder scans each mode. For each mode, two files are created: an .R20 file (like he classic pearl files) and a vis file which is the actual visualiser personality. However, things usually don't go that smoothly. | Now, one by one, Personality Builder scans each mode. For each mode, two files are created: an .R20 file (like he classic pearl files) and a vis file which is the actual visualiser personality. However, things usually don't go that smoothly. | ||
- | The next prompt asks where the file should be saved - usually we can just confirm this (the filenam | + | The next prompt asks where the file should be saved - usually we can just confirm this (the filename |
{{: | {{: | ||
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==== - remove redundant ranges ==== | ==== - remove redundant ranges ==== | ||
+ | (will be explained when I have a suitable example) | ||
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===== - test ===== | ===== - test ===== | ||
- | Everything in place? Fasten your belts, start the Simulator (or whatever Titan thing you use), start a new show, patch the fixture | + | Everything in place? Fasten your belts, start the Simulator (or whatever Titan thing you use), start a new show, patch the fixtures |
{{: | {{: | ||
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* the good thing: all fixtures appear in the visualiser, all light up, no error messages or oddities - Yay!!! | * the good thing: all fixtures appear in the visualiser, all light up, no error messages or oddities - Yay!!! | ||
* the first mode's Colour Macro channel locates to Red. Turns out that this is set in the d4 file - you may change this to Locate = White (and probably also Power On = White) there. | * the first mode's Colour Macro channel locates to Red. Turns out that this is set in the d4 file - you may change this to Locate = White (and probably also Power On = White) there. | ||
- | * mode #2 and #3 do work correctly, wow. Even our added colour scroll ranges | + | * mode #2 and #3 do work correctly, wow. Even our added colour scroll ranges |
* mode #4 works but is always orange, adding this to the colour set in the colour picker. This is due to the Amber definition which the Visualiser cannot handle (as like as the White definition). | * mode #4 works but is always orange, adding this to the colour set in the colour picker. This is due to the Amber definition which the Visualiser cannot handle (as like as the White definition). | ||
* mode #5 suffers from the same Orange problem like mode #4. | * mode #5 suffers from the same Orange problem like mode #4. | ||
* finally, while Colour Macro does work for mode #1 if selected separately it doesn' | * finally, while Colour Macro does work for mode #1 if selected separately it doesn' | ||
- | Hence, what we do now is deleteing | + | Hence, what we do now is deleting |
+ | |||
+ | Please find here my final files for the {{ : | ||
+ | |||
+ | Some more examples, based on this one: | ||
+ | |||
+ | <nspages personality: | ||
personality/create_vis_from_d4.1578148219.txt.gz · Last modified: 2020/01/04 14:30 (external edit)