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Trigger

Within Titan, Trigger is the general concept of having an external signal firing a specific action in Titan. This is rather well documented in the Titan Usermanual.

  1. connect the trigger source
  2. Enter System mode and select [Triggers].
  3. Add a new mapping using the + button at the bottom of the left hand column, and give it a name.
  4. Add a trigger to the mapping using the + button in the right hand column or softkey [Add trigger]
  5. Set Trigger Type and - if Trigger Type=Item - the trigger action
  6. Press a button, move a fader - whichever action you want to be triggered.
  7. Click [OK]
  8. Select the Trigger Type (this time this term refres to the source), and either enter the parameters manually or use the learn function: make your trigger source fire the signal which is supposed to trigger the action - Titan should recognize the signal and automatically set the correct values.
  9. Click [Add]. The trigger you have just defined is added to the list on the right.

Trigger Sources

In general, Titan can handle these trigger sources:

  • DMX - by using one of the DMX outlets as input, with a male-male gender changer
  • GPIO - simple contacts
  • MIDI - 5pin MIDI input or (from Titan v12 on) USB-MIDI
  • Streaming ACN, or sACN - like DMX, over network
  • Audio - with appropriate hardware the audio signal is analysed into 7 frequencey bands with each can be used to trigger an action

Based on the very hardware only a limited subset of trigger methods is possible:

Console Audio DMX GPIO MIDI USB-MIDI
(Titan v12 and up)
sACN Remarks
Titan One x x If used as DMX input, a separate output device is necessary, e.g. an Artnet node
T1 x x If used as DMX input, a separate output device is necessary, e.g. an Artnet node
T2 x x x Can also be used as audio input for other Titan consoles (not Titan One/T1).
Tiger Touch (non-pro)
Pearl Expert (non-pro)
x x x
Titan Mobile x x x x Audio trigger available with T2 from Titan v12
Quartz x x x x x
Tiger Touch Pro
Pearl Expert Pro
x x x x Audio trigger available with T2 from Titan v12
Tiger Touch II x x (1 jack input) x x x Audio trigger available with T2 from Titan v12
Arena x x x (1 jack input) x x x
Sapphire Touch x x x x Audio trigger available with T2 from Titan v12

Trigger Mappings

Trigger mapping can be regarded as collections of triggers. You can define a number of mappings, and you can enable/disable each mapping as needed. (See Trigger - Toggle Trigger Mappings v10/v11 for an example of how to do this by macro). There are some mappings provided by default which cannot be deleted.

Trigger Type/Action

Can be either Hardware (default) or Item.

  • Hardware refers to the very control element, i.e. fader, button, hardware key - regardless of what is programmed on it. This also takes the respective key profile into account which may lead to strange results. I.e. when triggering a playback button (with the default key pofile 'Latch') this results in toggling the playback On/Off as the trigger signal changes
  • Item refers to what is programmed on that control, i.e. cue, cuelist, chaser etc. Subsequently the action which needs to be triggered needs to be defined as well:
    • Fire At Level
    • Re-Fire At Level
    • Flash
    • Go (only available for Cuelists)
    • Stop (only available for Cuelists)
    • Swop
    • Connect (only available for Cuelists)
    • Review Live Cue (only available for Cuelists)
    • Cut Next Cue To Live (only available for Cuelists)
    • Snap Back (only available for Cuelists)
    • Go Back (only available for Cuelists)
    • Next Cue - (only available for Cuelists)
    • Next Cue + (only available for Cuelists)
    • Preload
    • Latch
    • Set Level
external/trigger.1579454583.txt.gz · Last modified: 2020/01/19 17:23 (external edit)

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