external:reaper_csv_import
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external:reaper_csv_import [2020/01/28 09:32] – [4. Export Markers as csv] icke_siegen | external:reaper_csv_import [2024/08/24 08:31] (current) – icke_siegen | ||
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~~HEADLINE NUMBERING FIRST LEVEL = 3~~ | ~~HEADLINE NUMBERING FIRST LEVEL = 3~~ | ||
- | Idea and Implementation by Oliver Waits. | + | Idea and Implementation by Oliver Waits. |
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+ | Another port - just a plain HTML/ | ||
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+ | <fs large> | ||
Defining and adjusting the correct Timecode timestamps in Titan can be an arduous work, with lots of trial and error. This is where Reaper CSV Import comes into play: within [[external: | Defining and adjusting the correct Timecode timestamps in Titan can be an arduous work, with lots of trial and error. This is where Reaper CSV Import comes into play: within [[external: | ||
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{{: | {{: | ||
+ | ==== - Open Reaper CSV Import ==== | ||
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+ | Find it at https:// | ||
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+ | ==== - Connect, Select, Import ==== | ||
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+ | - connect to your console. Here I hae the Titan Simulator running on the same machine that's why ' | ||
+ | - choose and load the file you have just exported \\ {{: | ||
+ | - now the bottom of the page shows the cues and timestamps found in the file: \\ {{: | ||
+ | - select the cuelist you want to set the timestamps and click '' | ||
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+ | This will result in your cuelist being updated with the correct legends and timestamps. If there are more cues in the csv file than in the Titan show then new cues will be appended. | ||
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+ | {{: | ||
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+ | ===== Another port ===== | ||
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+ | Based on Olie's idea and some of is code I implemented the same thing as one single HTML/ | ||
+ | <fs large> | ||
external/reaper_csv_import.1580203936.txt.gz · Last modified: 2020/01/28 09:32 by icke_siegen