Table of Contents

Ai Modules

TexTranslate

section GL
short description repositions a texture
licence level Bondi
ports Input [texture]
Output [texture]
VectorIn [control/vector]
XVectorMod/YVectorMod/ZVectorMod [control/numeric]
parameter X/Y/Z [knob/rotary fader]
XModAmount/YModAmount/ZModAmount [knob/rotary fader]
skins [Default], Text, VectorIn

This operates on textures before rendering. In order to translate a rendered object there is another module Translate.

used in example

Manual

Adjusts the position of the input GPU texture in 2D texture coordinate space.