Table of Contents

Ai Modules

TexScale

section GL
short description Scale a texture - either only in one dimension, or in total.
licence level Bondi
ports Input [texture]
Output [texture]
X/Y/ZMod [control/numric]
parameter S [knob/rotary fader] - total scale
X/Y/ZScale [knob/rotary fader] - x/y/z scale
X/Y/ZModAmount [knob/rotary fader]
skins ./.

This operates on textures before rendering. In order to scale a rendered object there is another module Scale.

used in example

Manual

Adjusts the scale (zoom / magnification) of the input GPU texture.