Table of Contents

Ai Modules

Render To Texture

section GL
short description Renders a 2D Texture out of a GL render stream
licence level Anjuna
ports Input [GL render]
Output [texture]
Size Input [control/numeric] - size of the target texture
parameter Width [input/numeric] - width of the target texture
Height [input/numeric] - height of the target texture
Size Mode [dropdown select] - Size input/Auto – which mode to define the texture resolution
skins ./.

used in example

Manual

Converts a Yellow render port into a green texture port. On the GPU the render pipeline is rendered into a texture at the specified width and height, or alternatively the dimensions can be set automatically by the dimensions of the incoming render by selecting the 'Auto' Size mode option.