Example ====== Shapes - Shape Direction ====== ^ by: | Sebastian Beutel | ^ published: | January 2019 | ^ description: | changes shape direction for connected shapes | ^ remarks: | idea: https://www.facebook.com/groups/AvolitesTitanOne/permalink/1554856074650519/ | {{tag>shape direction}} ==== functions ==== * [[:macros:function:Editor.Shapes.SetCurrentShapesDirection]] A longer file with macros for all possible directions is available at {{ :macros:example:sb_shapesdirection.xml}} ===== Code ===== Editor.Shapes.SetCurrentShapesDirection("None") Editor.Shapes.SetCurrentShapesDirection("LeftToRight") Editor.Shapes.SetCurrentShapesDirection("TopDown") .... ===== Explanation ===== This explains the functional steps within the sequence. For all the other XML details please refer to [[:macros:formats_and_syntax#xml_format|Formats and syntax]] tbd ===== How to use it ===== * [[:macros:deploying|make this macro available]] * fire a playback with a shape * load it for live editing (with ''/'' ''''), select shape and hit '''' * fire one of the playbacks as you like to set the shape direction ~~DISCUSSION~~